Low-poly Mushroom
Low-poly Mushroom
Whenever I start a new project I tend to do a lot of prototyping and troubleshooting before leaping into the main event. This saves time further down the road and helps me create a streamlined process for the main project. This low-poly mushroom was my first attempt at making a very simple mushroom shape in Maya. I intend to export to Pepakura where I could unfold and extract the information for printing. Once I’ve refined the process I intend to create a papercraft model of the Mushroom Cupcake.
First attempt at a paper model from a form I modeled in Maya. I had a few printing issues that messed with the scale between the separate pages but overall I’m happy with the result. Lots of tweaks to make for the next attempt.